![Sand Creatures Sand Creatures](https://i0.wp.com/res.cloudinary.com/glide/image/fetch/https%3A%2F%2Fi.imgur.com%2FsIoSv8V.jpg?w=150&resize=150,150&ssl=1)
Sand Creatures
December 23, 2020![Desert Planet 360 Desert Planet 360](https://i2.wp.com/res.cloudinary.com/glide/image/fetch/https%3A%2F%2Fi.imgur.com%2FkswlZ43.jpg?w=150&resize=150,150&ssl=1)
Desert Planet 360
December 23, 2020Description:
Muelsfell Vast Ocean is a set of models, assets, and tools to help you create an ocean surface or underwater scene as you see fit. Rather than rely on a thick solid block with tricky transmissive water settings, it uses configurable fog planes and translucency to simulate a world beneath the waves.
The main sea in this set is a massive figure that stretches to the horizon, filling your scenes with a near-endless body of water. Included morphs let you adjust the depth, choppiness, and waves, and a huge host of material options give you the flexibility to create just what you picture in your head.
Beneath the waves, you'll find two unique terrains to combine with the ocean and above, a rocky beach. A sampling of kelp, coral, reef and beach rocks, waves, foam, and even fish provide you endless opportunity for underwater adventures. Effects props like the caustic panel and god ray panel give you even more options for recreating the watery world of your dreams. Seven unique water props, ranging from rolling waves to bow breaks to massive splashes, with hideable seafoam, give you some exciting-looking options for your wet environments.
Whether you want to create a tranquil scene with fish and mermaids, a roaring battle over an endless sea, or water thrashing against a lonely beach, Muelsfell Vast Ocean Modular Set has you covered.
Notes: The included depth gauge and distance spheres combined with Daz Studio's Iray preview will help advanced users tweak the material settings just so before placing any figures in the scene.
This set uses Iray material presets. It is not designed for 3Delight, though experienced users will be able to configure the texture maps outside of the Iray shader if they so wish.
Link:
https://www.daz3d.com/muelsfell-vast-ocean-modular-set
This is the only product I’ve used that’s crashed Daz Studio multiple times. I think it might have something to do with the size of the prop or the complex surface set up.