LIGHTING Jewelry Sets
March 24, 2023Sirens: Dash Bikini G8F
March 24, 2023
Description:
All organics are inherently squishy - some humans more than others. Bring that realistic squish, gravity, and collision with Squishy Human for Genesis 9.
The hard part has been done! All you need to do is:
Load the Squishy Human base preset
Apply shapes, clothing, hair, and poses as you like
Simulate. Complex poses or poses involving a collision with other figures or props will need an animated timeline range for the best results
Most geografts will work (the exception being grafts where simulation is active, such as chest, belly, and buttocks). For best results, use dForce clothing as well.
Tip: If your graft mesh separates during simulation, unparent it from the figure and Fit To again, and it should reweld properly and pick up the simulation like it was a morph.
Care has been taken that the heft and solidity of the starting shape be retained, so in simple poses, you may see very little change. The greatest visible changes will be in the area of collision, such as chair seats and arms pressing into the torso, but there are also more subtle changes. The figure loads with the default smoothing active, but not all poses will need it. Presets have been included to turn it on and off, and you may wish to adjust settings if any mesh features get over-smoothed.
A simple chair with 4 textures and a selection of poses have been included to get you started.
The internal helper figures are also available in the Anatomy folder, in case you need a fresh copy.
The default dForce simulation settings for the figure and helper figure are also included to reset as needed.
The figure loads with one helper figure invisible by default, it is only really needed for very heavyset figures.
Link:
https://www.daz3d.com/dforce-squishy-humans-for-genesis-9